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Running keyTouch editor

You need to be root to run keyTouch editor. So start your favorite terminal program and type:
$ su
(do not type the $ character) Fill in the root password and press enter to load the module. If you are using Ubuntu (or another sudo based distribution) you will have to run:
$ sudo bash

Before starting keyTouch editor, the evdev module has to be loaded. So run (do not type the # character):

# modprobe evdev
If you get a message like
FATAL: Module evdev not found.
the evdev module will probably be included with your kernel.

When you now look in the directory /dev/input/ you will notice that there are some files (devices) called "eventX" (where X is replaced by a number). To see the contents of /dev/input run:

# ls /dev/input
Every event device (like a keyboard or a mouse) is related to one of these files. To find out which file belongs to your keyboard, run:
# keytouch-editor /dev/input/eventX output-file
Replace the X by a number. KeyTouch editor will first show some information about the device, including its name ("Input device name") that can tell you if you have chosen the correct event device. KeyTouch editor asks you to press one of the extra function keys. If the program continues after pressing the extra function key, you have chosen the right event device. If not terminate the program by pressing Ctrl+C and try another event device.


next up previous
Next: Filling in general information Up: keyTouch editor 2.0 Previous: Who should read this
Marvin 2005-12-03